Monday, November 26, 2007

Rules for the pattern tile game version


  • start with three different pattern blocks spaced about a foot apart. These will be the (abstracted) concepts you are playing with, and they will grow into larger pattern sets.


  • There are three types of beads (pictured below as white, black, and gray circles), associated with the three types of pattern blocks. Every turn you will draw nine beads at random, three for each pattern set. (The beads function pretty much like cards)



    first turn:


  • For each pattern set, add* the appropriate blocks to the existing pattern (as pictured above). New blocks must be added so that they are touching the pre-existing pattern (shaded blocks are the “pre-existing pattern”).



    *You may also subtract blocks on the outer surface of the pre-existing pattern; if you want to get rid of a square piece (that is not buried within the pattern) you may do so by spending the bead associated with square pieces, if you drew that bead for the present turn of course.

  • Add and subtract from your patterns until each pattern is the same.


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