Saturday, October 6, 2007

Bead Game Flowchart










This is a basic flow chart of a possible implementation of the Bead Game. The "Shape of Song" project raised the question for me of what to do about the actual audio component of music (see del.icio.us (oh how I hate thee) #1 post for details). This flowchart shows that the audio will be created separately, and manipulated by a "composer", presumably through pattern manipulation.

This setup would create a multiplayer environment, which would be appropriate given the roots of this idea (in the book the game is played with many people, and involves a conductor)

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