1.) I must document all references to the gameplay of the Glass Bead Game within the book. This, I think, will limit and clarify the scope of my project
2.) Continue on the path of the quilt interface, which has made some progress since the last blog on that subject.
quilt interface progress:
-the inmost four squares may serve as a different type of control, while the rest of the grid continues to use those four squares for its own purposes. This could create an interesting conflicting dynamic between the different types of controls: i.e. the user arranges the inner four squares to augment the audio in some way, but some other controls, which overlap into the inner four squares, are altered as a result.
-ways in which a fugue "develops" a subject, or musical idea, could be the augmentations the pattern variations represent.
Sunday, October 7, 2007
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